![]() ![]() Then if you setup shop in english channel nearly every trade node in the game can be forwarded to it aside from venice, genoe, tunis, safi, and sevilla (all the americas can be forwarded to ivory coast, and back up into carribean which forwards to chesapeak/bordeux. something, and only 4 or 5 fish resources and only 1 bronze resource with multiple iron resources (based at 4.5 for bronze and 3.0 for iron). english channel had mostly cloth which rises from 3.60 to like 4. ![]() Would that be genoe or English channel? early game before the religious reformations i calculated that genoe was worth about 117.3 with mostly starting base values, while english channel valued at 97.8. ![]()
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![]() Not only that, but another character, who you met five or six loops ago, would be very interested in that information. A character who you saw die two, three, perhaps a dozen times has now, finally, survived. But in The Forgotten City, all that is just the beginning: resetting repeatedly, you eventually figure out the correct (and quickest) path, obtaining the cure, delivering it just in the nick of time. Once again, you’ve taken too long: the ill character dies. ![]() Next loop, you skip the conversations and go straight to where you you hope to find the cure – but the person who holds it isn’t amenable to sharing. First “loop”, you talk to various townspeople, eventually figure out what’s needed for the cure. Maybe there’s a character who is deathly ill. City is all about learning patterns, remembering key details gleaned from your previous visit, before you “reset” and start the next time loop. The Forgotten City is a bit of an odd duck: it looks like a first-person RPG, it’s scripted like a detective game, but its central time loop mechanic almost makes it a puzzler. It’s a great, tightly woven and altogether satisfying mystery. Available now for PS5 (reviewed), PS4, Xbox One, Xbox Series S/X, and Windows. ![]() Our review of The Forgotten City, developed by Modern Storyteller. ![]() ![]() ![]() ![]() With that said, journeying through New Vegas will require patience and a willingness to lose time playing the game. Really, you're going to be required to dump time into New Vegas if you have any hope of getting through the game's main narrative, which really only makes up for perhaps five or ten percent of the entire game. New Vegas isn't something you can just pick up and optionally put a lot of time into. ![]() In reality, it's much, much more than that. 1.) Take Your Time - It's a complete and utter understatement to say that Fallout: New Vegas is a time-suck. ![]() |
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